Guess Who? - Animal Guessing Game

Use logic and reasoning skills to guess and describe animals

Materials Required

  • Animal prompts such as pictures of animals or toy animals that your child can reference.

Play experience profile

Play Experience Preparation


Experience Steps

  1. Take the first turn to demonstrate the game to your child.
  2. Lay the toy animals or animal pictures on a flat surface (this will support your child identify the animal whilst listening to the clues as well as provide support when they are giving clues on their turn).
  3. Begin giving your child clues about your chosen animal.
  4. Provide clues based on things such as the animal's habitat (where it lives), diet (what it eats), it's class (e.g. is it a mammal?), colour, texture, number of limbs and other distinguishable features.
  5. Once your child guesses the animal it is your turn to guess and their turn to provide the clues.
  6. To make this game more challenging remove the animals from sight so that only the person providing the clues can look at the animal.

What to talk about, or questions to ask during the experience

  • Native, introduced
  • Class: Mammals, Reptiles, Amphibians, Birds, Fish
  • Texture: feathers, scales, fur, hairy, spikey
  • Habitat: Water, land, dessert, rainforest
  • Beak, claws, horns, shell

Build on this...

  • Play this game at home or on the go such as during car trips
  • Play this game with other categories e.g. people in your family, places, things from nature.
  • Reverse the game. One player thinks of an animal and the other player asks questions to determine the animal.
  • Play the classic board game Guess Who?
  • Make your own Guess Who game by encouraging your child to draw an animal, create a paper flap to cover the animal, support your child to think of three clues about the animal and write these clues on the paper. You can then use these cards to play the guess who game with your child.

WHO guidelines for physical activity and sedentary behaviour

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This experience could become more physical by acting out the animals you and your child are guessing.


EYLF Outcomes

The Early Years Learning Framework has been designed for use by early childhood educators working in partnership with families, children’s first and most influential educators. View PDF

  1. Children develop a range of skills and processes such as problem solving, inquiry, experimentation, hypothesising, researching and investigating
  2. Children develop dispositions for learning such as curiosity, cooperation, confidence, creativity, commitment, enthusiasm, persistence, imagination and reflexivity
  3. Children express ideas and make meaning using a range of media

EYLF Principle

Principle 3: High expectations and equity. Children progress well when they, their parents and educators hold high expectations for their achievement in learning.

EYLF Practice

Practice: Intentional teaching. Intentional teaching is deliberate, purposeful and thoughtful. They use strategies such as modelling and demonstrating, open questioning, speculating, explaining, engaging in shared thinking and problem solving to extend children’s thinking and learning.


Author:

Madelaine Lawler

Early Childhood Teacher / University of Wollongong

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